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Multi-Media Artists and Animators

Create special effects, animation, or other visual images using film, video, computers, or other electronic tools and media for use in products or creations, such as computer games, movies, music videos, and commercials.

Job Task

  • Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
  • Create pen-and-paper images to be scanned, edited, colored, textured or animated by computer.
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
  • Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
  • Implement and maintain configuration control systems.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, and/or manipulating static images to give the illusion of motion.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
  • Use models to simulate the behavior of animated objects in the finished sequence.
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design and progress tracking.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Assemble, typeset, scan and produce digital camera-ready art or film negatives and printer's proofs.
  • Convert real objects to animated objects through modeling, using techniques such as optical scanning.

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